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Introduction à la programmation orientée objet (en Java)
by Jamila Sam , Jean-Cédric Chappelier- 4.8
Approx. 33 hours to complete
Ce cours introduit la programmation orientée objet (encapsulation, abstration, héritage, polymorphisme) en l'illustrant en langage Java. Il présuppose connues les bases de la programmation (variables, types, boucles, fonctions, . . . ). Il est conçu comme la suite du cours « Initiation à la programmation (en Java) ». Introduction à la Programmation Orientée Objet...
Introduction à la programmation orientée objet (en C++)
by Jamila Sam , Jean-Cédric Chappelier- 4.8
Approx. 32 hours to complete
Ce cours introduit la programmation orientée objet (encapsulation, abstration, héritage, polymorphisme) en l'illustrant en langage C++. Il présuppose connues les bases de la programmation (variables, types, boucles, fonctions, . . . ). Il est conçu comme la suite du cours « Initiation à la programmation (en C++) ». Introduction à la Programmation Orientée Objet...
Automated Reasoning: Symbolic Model Checking
by Hans Zantema- 0.0
Approx. 13 hours to complete
This course presents how properties of acting systems and programs can be verified automatically. The basic notion is a transition system: any system that can be described by states and steps. We present how in CTL (computation tree logic) properties like reachability can be described. Typically, a state space may be very large....
Introduction to OpenCL on FPGAs
by Nikhil Venkatesh , Dennis Ejorh- 4
Approx. 16 hours to complete
OpenCL™ is a standard for writing parallel programs for heterogeneous systems, much like the NVidia* CUDA* programming language. In the FPGA environment, OpenCL constructs are synthesized into custom logic. An overview of the OpenCL standards will be discussed. You will learn about the platform, execution, memory, and programming models that define the OpenCL specification....
Avatar Psychology for Designers
by Rabindra Ratan- 4.5
Approx. 10 hours to complete
This course covers the latest and greatest psychological research on avatars and is relevant to current and future designers of any medium that includes user self-representations (e. g. , video games, virtual worlds, robots, automobiles, social media, etc. ). The course will help you discern the importance different avatar attributes (e....
Introduction to Java and Object-Oriented Programming
by Brandon Krakowsky- 4
Approx. 17 hours to complete
This course provides an introduction to the Java language and object-oriented programming, including an overview of Java syntax and how it differs from a language like Python. Students will learn how to write custom Java classes and methods, and how to test their code using unit testing and test-driven development. Module 1 : Introduction to Java, Classes, & Eclipse...
Principles of Computing (Part 1)
by Scott Rixner , Joe Warren , Luay Nakhleh- 4.7
Approx. 19 hours to complete
This two-part course builds upon the programming skills that you learned in our Introduction to Interactive Programming in Python course. We will augment those skills with both important programming practices and critical mathematical problem solving skills. These skills underlie larger scale computational problem solving and programming. Required Python knowledge, coding standards, and machine grading...
Introducción a la programación con Python
by Agustin Olmedo- 4.6
Approx. 17 hours to complete
Este curso te dará ágil acceso a los conceptos básicos de programación utilizando el lenguaje de programación Python en su versión 3. 0. Python tiene una sintaxis sencilla y compacta. Esto te permitirá aplicar rápidamente los conceptos aprendidos en los distintos aspectos de tu vida. El curso no requiere conocimientos previos de programación y utiliza sólo matemática básica....
On Premises Installation and Fundamentals with Google Cloud's Apigee API Platform
by Google Cloud Training- 4.7
Approx. 2 hours to complete
This course introduces you to the fundamentals and advanced practices applicable to the installation and management of Google Cloud's Apigee API Platform for private cloud. Through a combination of lectures, hands-on labs, and supplemental materials, you will learn how to design, install, secure, manage, and scale Apigee API Platform. WELCOME TO API OPERATIONS WITH THE GOOGLE CLOUD PLATFORM...
用 Python 做商管程式設計(三)(Programming for Business Computing in Python (3))
by 孔令傑 (Ling-Chieh Kung)- 4.9
Approx. 11 hours to complete
本系列課程從零開始,教授一般認為最適合初學者的程式語言「Python」,目標是讓大家在完成本課程之後,一方面獲得程式設計與運算思維的基本概念,一方面也能獨立寫出能解決運算問題的程式。本課程和一般程式設計課程最不同的地方,在於它是以解決商管領域的運算問題為導向,因此課程不會只含有質因數分解、紅球白球排列組合、三角不等式、萬年曆、數字排序等傳統程式設計課程的範例與作業,而是包含了生產、物流、存貨、投資、定價等問題,讓大家在學會程式設計的同時,也直接體會程式設計與資訊技術在商管領域的各種應用。 本系列課程共分為三門課程。本門課程做為第三門課程,將介紹類別與物件、以 Python 繪製統計圖表、程式演算在經濟學均衡分析的應用,以及圖形化使用者介面的設計。 C01 類別與物件 C01-01 案例:生日記錄本 C01-02 類別基本概念(1) C01-03 類別基本概念(2) C01-04 類別基本概念(3) C01-05 成員函數(1) C01-06 成員函數(2) C01-07 成員函數(3) C01-08 進階議題(1) C01-09 進階議題(2) NTU MOOC 課程問題詢問與回報機制 第一週作業:時間區段內的各種批改結果 C02 用matplotlib 繪製統計圖 C02_01_matplotlib 簡介 C02_02_直方圖 (1):計算繳交時間 C02_03_直方圖 (2):繪製基本直方圖 C02_04_直方圖 (3):設定直方圖 C02_05_直方圖 (4):上網查詢函式庫 C02_06_長條圖 C02_07_圓餅圖 C02_08_散佈圖與折線圖 C02_09_結語 第二週作業:YouBike 租借記錄視覺化 C03 程式演算在經濟學的應用 C03_01_在經濟學的應用 C03_02_囚犯困境...