Getting started with Augmented Reality

  • 4.3
Approx. 25 hours to complete

Course Summary

This course will introduce you to the world of Augmented Reality (AR) and its applications in various fields. You will learn how to create AR applications and explore the possibilities of this emerging technology.

Key Learning Points

  • Understand the fundamentals of Augmented Reality
  • Learn how to develop AR applications using Unity and Vuforia
  • Explore the potential of AR in various industries

Related Topics for further study


Learning Outcomes

  • Develop a basic AR application using Unity and Vuforia
  • Explore the potential of AR in various industries
  • Understand the fundamentals of AR technology

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of programming concepts
  • Familiarity with Unity and Vuforia is recommended

Course Difficulty Level

Intermediate

Course Format

  • Online self-paced
  • Video lectures
  • Hands-on projects

Similar Courses

  • Virtual Reality
  • 3D Modeling and Animation
  • Game Development

Related Education Paths


Notable People in This Field

  • Robert Scoble
  • Helen Papagiannis

Related Books

Description

This course will teach you the basics of developing mobile applications using Mixed and Augmented Reality (MAR) technologies.

Outline

  • Welcome
  • Welcome to our course Mixed and Augmented Reality!
  • Course overview
  • FAQ
  • How to use Discussion Forums
  • Introducing Mixed and Augmented Reality
  • What will you learn in this module?
  • Definition of Mixed and Augmented Reality
  • Mixed Reality Continuum
  • MAR Market, Actors and Value Chain
  • Application vs. Browser
  • MAR System Architecture
  • Augmented Reality History
  • What are the Mixed and Augmented Reality concepts?
  • Check your knowledge on MAR Market and System Architecture
  • Augmented Books
  • Welcome
  • Create an Augmented Book using an authoring tool
  • An Augmented Book example
  • Download and install the ARAF browser
  • Let's take it a step further
  • Augmented Book - Inside the ARAF file
  • Image recognition process
  • Modifying the AR experience: replace a sound with a video
  • Demonstration of the modified AR experience
  • What will you learn this week?
  • How to access project assignments?
  • Create an Augmented Book using the authoring tool, step-by-step
  • Download the ARAF browser on your mobile device
  • Note: How to allow the installation of non-market apps on Android
  • Install the ARAF browser on your mobile device
  • Open an AR file in the ARAF browser
  • Main modules of the obtained ARAF application
  • An Augmented Book template
  • Image recognition process – inside the ARAF file
  • FAQ of Week 2
  • Modifying the AR experience: replace one sound with a video
  • Video resources to be used for the assignment
  • Modified Augmented Book code
  • Quiz about the main modules of the ARAF file
  • Quiz about the image recognition process inside the ARAF file
  • Augment Your City Map
  • Introduction
  • 3D objects in ARAF
  • What is Vuforia?
  • Recognition process with Vuforia
  • Use the Vuforia descriptor in ARAF
  • What will you learn in this module?
  • How to run and visualize ARAF files on your PC
  • How to use the Vuforia developer website - Step-by-step
  • FAQ of Week 3
  • Augment your city map - Step-by-step
  • 3D objects in ARAF
  • Recognition process with Vuforia
  • Use the Vuforia descriptor in ARAF
  • Augmented Reality with Geolocation
  • Welcome
  • Create an AR Quiz using the authoring tool
  • An AR Quiz example
  • Geolocation in ARAF
  • What is a prototype? A basic example: Image PROTO
  • Enriching a prototype: add user interaction
  • Map PROTO Step-by-Step
  • MapMarker PROTO Step-by-Step
  • MapOverlay PROTO Step-by-Step
  • MapPlayer PROTO Step-by-Step
  • An example of a functional map in ARAF
  • What will you do in this module?
  • Preparing the next assignement
  • Create an AR Quiz using the authoring tool : step-by-step
  • What is a prototype? A basic example: Image PROTO
  • Source code for adding user interaction to a prototype
  • Source code for the Map PROTO
  • Source code for the MapMarker PROTO
  • Source code for the MapOverlay PROTO
  • Source code for the MapPlayer PROTO
  • Source code for the full functional map in ARAF
  • FAQ of Week 4
  • Quiz about geolocation and prototypes in ARAF
  • Quiz about map-related prototypes
  • Customizing an Augmented Reality Game
  • Welcome
  • AR Quiz - Prototypes part 1
  • AR Quiz - Prototypes part 2
  • AR Quiz - Game's scene graph
  • AR Quiz - The game's behavior
  • Closing comments
  • Map markers continuously updating their position on the map
  • What will you do in this module?
  • Source code for the AR Quiz
  • FAQ of Week 5
  • Programming a new behavoir for the AR Quiz : step-by-step
  • Source code of the modified AR Quiz
  • Check your knowledge of prototypes used in the AR Quiz
  • Check your knowledge of AR Quiz scene and game behavior

Summary of User Reviews

Discover the exciting world of augmented reality with this comprehensive course on Coursera. Users have praised the course for its practical approach to learning and engaging content, leading to high overall ratings. One key aspect that many users thought was good is the hands-on experience offered by the course, allowing them to apply their learnings in real-world scenarios.

Pros from User Reviews

  • Practical and engaging content
  • Hands-on experience
  • Expert instructors
  • In-depth coverage of AR technology
  • Flexible learning options

Cons from User Reviews

  • Some technical issues with course materials
  • Lack of advanced topics
  • Limited discussion forums
  • Cost may be prohibitive for some users
  • No certificate of completion for free option
English
Available now
Approx. 25 hours to complete
Marius Preda, Veronica Scurtu, Traian Lavric
Institut Mines-Télécom
Coursera

Instructor

Marius Preda

  • 4.3 Raiting
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