Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences

  • 4.7
Approx. 26 hours to complete

Course Summary

This course teaches the art of transmedia storytelling, which is the practice of telling a single story across multiple platforms and formats. Students will learn how to create compelling narratives that engage audiences through various media channels.

Key Learning Points

  • Learn how to develop and implement a transmedia storytelling strategy
  • Explore different media formats and how they can be used in a transmedia narrative
  • Understand how to engage and build an audience through multiple platforms

Related Topics for further study


Learning Outcomes

  • Develop a comprehensive transmedia storytelling strategy
  • Create engaging narratives across multiple platforms
  • Understand how to build and engage an audience

Prerequisites or good to have knowledge before taking this course

  • Basic understanding of storytelling principles
  • Familiarity with various media formats

Course Difficulty Level

Intermediate

Course Format

  • Self-paced
  • Online
  • Video Lectures

Similar Courses

  • Storytelling for Change
  • Digital Media and Marketing Strategies
  • Introduction to Marketing

Related Education Paths


Related Books

Description

Transmedia storytelling is the practice of designing, sharing, and participating in a cohesive story experience across multiple traditional and digital delivery platforms - for entertainment, advertising and marketing, or social change.

Outline

  • What is Transmedia Storytelling?
  • Key Concept - Welcome to Transmedia Storytelling
  • Professional advice on getting started
  • Graduate Certificate and Master of Visualisation, Simulation, and Immersive Design
  • Brian Seth Hurst - Conspiracy for Good
  • Susan Bonds - Why so serious? Transmedia promotion for The Dark Knight
  • Henry Jenkins - The Matrix. An example of a transmedia world
  • Mikey Leung - The Darwin Aboriginal Art Fair
  • Scott Snibbe - Biophilia, a transmedia story of music, technology and nature
  • Key Concept - What is transmedia storytelling?
  • An industry perspective of transmedia storytelling
  • Henry Jenkins - The benefits of a transmedia approach
  • Henry Jenkins - The importance of collaboration in the creative process
  • Commercialism
  • Copyright and transmedia storytelling
  • Geoffrey Long - The future of the term 'transmedia'
  • Henry Jenkins - What defines a successful transmedia project?
  • Key Concept - The anatomy of story
  • Henry Jenkins - How a transmedia strategy enriches a story
  • Tom Ellard - Important elements of story
  • Tom Ellard - Story structure and the hero’s journey
  • Tom Ellard - The role of memory, imagery and emotion in understanding story
  • Henry Jenkins - World building
  • Course Overview
  • Important note about the assignments in the course
  • Join the transmedia storytelling MOOC community!
  • Meet your academic instructors
  • Meet our industry partner - X Media Lab
  • Meet the industry contributors
  • Learn how immersive and visualisation technologies are changing storytelling
  • Special thanks and acknowledgements
  • Key points to remember from this lesson
  • Module 1 Lesson 2 Useful links and resources
  • Key points to remember from this lesson
  • Module 1 Lesson 3 Useful links and resources
  • Key points to remember from this lesson
  • Creative Ideas Generation - Building a Storyworld
  • Key Concept - The premise and six word stories
  • Narrative and story
  • Charles Santoso - Six word stories
  • Key Concept - Three tools for creating content
  • Developing and communicating ideas
  • Charles Santoso - Conceptual blending
  • Stuart Samuels - What is an idea?
  • Key Concept - Developing your conceptual story idea with content
  • The importance of a strong central narrative
  • Charles Santoso - Creativity techniques
  • Sergio Paez - The role of visual storytelling
  • Mikey Leung - Planning and testing your story
  • Key Concept - Working creatively in storyworlds by using constraints
  • Building a storyworld
  • Charles Santoso - Storytelling and seed ideas
  • Susan Bonds - The process of developing a transmedia story
  • Mikey Leung - Using storyworlds in transmedia social campaigns
  • Module 2 Lesson 1 Useful links and resources
  • Key points to remember from this lesson
  • Module 2 Lesson 2 Useful links and resources
  • Key points to remember from this lesson
  • Module 2 Lesson 3 Useful links and resources
  • Key points to remember from this lesson
  • Module 2 Lesson 4 Useful links and resources
  • Key points to remember from this lesson
  • Understanding a Transmedia Audience
  • Key Concept - An introduction to the audience
  • Audience in transmedia storytelling
  • Connecting audience with story
  • Henry Jenkins - The collective intelligence of a transmedia audience
  • Key Concept - Understanding the audience using ethnography
  • The changing nature of audience
  • Mikey Leung - Identifying and engaging your audience
  • Henry Jenkins - Developing strategy for engaging multiple types of audience
  • John McGhee - Identifying and understanding user groups for virtual reality (VR) medical visualisations
  • Key Concept - Understanding the audience using participatory design
  • Mikey Leung - The potential of transmedia storytelling for audience engagement
  • Maya Zuckerman - Rapid prototyping
  • Cindi Drennan - The Departure. A case study of engaging a community in participatory design
  • Module 3 Lesson 1 Useful links and resources
  • Key points to remember from this lesson
  • Module 3 Lesson 2 Useful links and resources
  • Key points to remember from this lesson
  • Module 3 Lesson 3 Useful links and resources
  • Key points to remember from this lesson
  • The Transmedia User Experience
  • Key Concept - User experience in context
  • Tracey Taylor - Group interactive experiences
  • Henry Jenkins - Orientation. Unifying a transmedia story experience
  • Key Concept - Getting a grip on experience
  • Tom Ellard - Advice about audience engagement
  • Catherine Fargher - Evaluating user engagement
  • Key Concept - Designing the transmedia user journey
  • Henry Jenkins - Continuity and expectation in the transmedia user experience
  • Designing cohesive experiences for multiple audiences
  • Tom Ellard - Translating stories across different media
  • Steve Peters - Ethics in transmedia storytelling
  • Catherine Fargher - Designing for participation
  • Module 4 Lesson 1 Useful links and resources
  • Key points to remember from this lesson
  • Module 4 Lesson 2 Useful links and resources
  • Key points to remember from this lesson
  • Module 4 Lesson 3 Useful links and resources
  • Key points to remember from this lesson
  • Using Creative Technologies
  • Key Concept - Creative technologies and the transmedia experience
  • Joseph Narai - Location based storytelling
  • Henry Jenkins - Low tech transmedia strategies
  • Key Concept - Choosing the right technologies to tell your story
  • Brian Seth Hurst - Choosing a technology platform
  • Henry Jenkins - Examples of technological affordances and audience experience
  • Cindi Drennan - Projection mapping. Affordances, constraints and audience
  • Joseph Narai - UNSW Business School Virtual Reality (VR) Marketing
  • Tracey Taylor - A rich multimedia project
  • Key Concept - Experiencing technology in context
  • Tom Ellard - Choosing the right platform for your story
  • Cindi Drennan - Illuminart. Permanent interactive projection mapping
  • Cindi Drennan - Illuminart. Harts Mill
  • Key Concept - Considerations for using current and emerging technologies for storytelling
  • Managing expectations of emerging technologies
  • Discussion and applications of Augmented Reality (AR) and Virtual Reality (VR)
  • John McGhee - The future of virtual reality (VR) technologies
  • Geoff Long - The future of technology and storytelling
  • Module 5 Lesson 1 Useful links and resources
  • Key points to remember from this lesson
  • Module 5 Lesson 2 Useful links and resources
  • Key points to remember from this lesson
  • Module 5 Lesson 3 Useful links and resources
  • Key points to remember from this lesson
  • Module 5 Lesson 4 Useful links and resources
  • Key points to remember from this lesson
  • Stories from Industry - Professionals’ Career Journeys and Advice
  • Susan Bonds, 42 Entertainment. Los Angeles, USA
  • Flint Dille, Screenwriter, Game Designer and Novelist. Los Angeles, USA
  • Cindi Drennan, Illuminart. Adelaide, Australia
  • Tom Ellard, UNSW Australia | Art & Design. Sydney, Australia
  • Catherine Fargher, Dr Egg Digital. Sydney, Australia
  • Hal Hefner, 3AM Creative. USA
  • Brian Seth Hurst, StoryTech. Los Angeles, USA
  • Henry Jenkins, School for Communication and Journalism. University of Southern California, USA
  • Mikey Leung, Digital Storytellers. Sydney, Australia
  • Alex Lieu, 42 Entertainment. Los Angeles, USA
  • Geoffery Long, Annenberg Innovation Lab. University of Southern California, USA
  • John McGhee, UNSW Australia | Art & Design. Sydney, Australia
  • Joseph Narai, Transmedia Entertainment. Sydney, Australia
  • Jeff Nicholas, The Uprising Creative. Los Angeles, USA
  • Sergio Paez, Lucasfilm. California, USA
  • Steve Peters, No Mimes Media. Los Angeles, USA
  • Stuart Samuels, Stuart Samuels Productions. Toronto, Canada
  • Seth Shapiro, New Amsterdam Media. Los Angeles, USA
  • Scott Snibbe, Eyegroove. San Francisco, USA
  • Tracey Taylor, The Pulse. Sydney, Australia
  • Robert Tercek, School of Cinema-Television. University of Southern California, USA
  • Kevin Williams,Founder & Director of KWP Ltd and DNA Association
  • Brent Young, Super 78. Los Angeles, USA
  • Maya Zuckerman, Transmedia SF. San Francisco, USA

Summary of User Reviews

This course on Transmedia Storytelling has received positive reviews from users. Many have praised the comprehensive and well-structured content which covers various aspects of transmedia storytelling.

Pros from User Reviews

  • The course covers various aspects of transmedia storytelling in a thorough manner.
  • The instructors provide useful examples and case studies to explain the concepts clearly.
  • The assignments and quizzes help learners to apply the concepts and assess their understanding.
  • The course is suitable for both beginners and professionals in the field of storytelling.
  • The course videos and materials are of high quality and engaging.

Cons from User Reviews

  • Some users felt that the course could have included more practical exercises.
  • A few users found the pace of the course to be slow.
  • Some learners felt that the course did not cover some advanced topics in-depth.
  • A few users felt that the course was too theoretical and lacked practical applications.
  • Some learners felt that the course was too long and could have been more concise.
English
Available now
Approx. 26 hours to complete
Associate Professor Simon McIntyre, Dr Ollie Bown, Emma Robertson, Dr Geoge Khut, Dr Jeffrey Koh
UNSW Sydney (The University of New South Wales)
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