Serious Gaming

  • 4.5
Approx. 9 hours to complete

Course Summary

Learn how to develop and implement serious games for various industries and purposes. Explore the potential of gaming technology for education, healthcare, and more.

Key Learning Points

  • Understand the concept of serious games and their applications
  • Create a game design that aligns with learning objectives
  • Learn how to evaluate and analyze the effectiveness of serious games

Job Positions & Salaries of people who have taken this course might have

    • USA: $73,000
    • India: ₹5,50,000
    • Spain: €35,000
    • USA: $73,000
    • India: ₹5,50,000
    • Spain: €35,000

    • USA: $80,000
    • India: ₹6,00,000
    • Spain: €40,000
    • USA: $73,000
    • India: ₹5,50,000
    • Spain: €35,000

    • USA: $80,000
    • India: ₹6,00,000
    • Spain: €40,000

    • USA: $75,000
    • India: ₹5,70,000
    • Spain: €37,000

Related Topics for further study


Learning Outcomes

  • Develop a game design that aligns with learning objectives
  • Evaluate and analyze the effectiveness of serious games
  • Understand the potential and applications of gaming technology for various industries

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of game design principles
  • Access to game development software

Course Difficulty Level

Intermediate

Course Format

  • Online self-paced
  • Video lectures
  • Quizzes and assignments

Similar Courses

  • Gamification
  • e-Learning Ecologies

Related Education Paths


Notable People in This Field

  • Jane McGonigal
  • Sebastian Deterding

Related Books

Description

Have you ever wondered how playing games can help us to train people, deal with societal challenges or raise awareness of contemporary social issues?

Outline

  • Let the games begin: What are serious games?
  • What can you expect of this course?
  • The importance of a solid definition
  • Defining and characterizing serious games
  • Case study: The Uber Game
  • Module 1 in a nutshell (infographic)
  • Suggested reading & additional sources
  • Case-based quiz week 1
  • Introduction to game theory
  • The attractiveness of playing
  • Origin, definition and function of play: play theory
  • Why we like to play games: functionality and rewards
  • Why we like to play games: motivations
  • Case study: From 5 to 4
  • Module 2 in a nutshell (infographic)
  • Suggested reading & additional sources
  • The attractiveness of play
  • Different types of serious games
  • Different kinds of serious games: From simulation to gamification
  • Taxonomy of serious games
  • Case study: The ABCDEsim
  • Case study: Simulation at VSTEP
  • Case study: &Ranj
  • Module 3 in a nutshell (infographic)
  • Suggested reading & additional sources
  • Simulations and other types of serious games
  • Persuasive Gaming
  • Changing players’ attitudes: Persuasive games
  • Persuasion and rhetoric
  • The process of persuasion
  • Case study: Three examples of persuasive games
  • Playing persuasive games
  • Module 4 in a nutshell (infographic)
  • Suggested reading & additional sources
  • Case-based quiz week 4
  • The Impact of Serious Games
  • The impact of serious games
  • The difficulties of researching impact
  • Animation: the complexities of measuring impact of serious games
  • Round Table: What do we know about the impact of serious games so far?
  • The pros and cons of surveys
  • Pros and cons of experimental research
  • Module 5 in a nutshell (infographic)
  • Suggested reading & additional sources
  • Researching the impact of serious games
  • The Futures of Serious Games
  • Connecting the dots
  • Virtual reality
  • Augmented reality
  • Module 6 in a nutshell (infographic)
  • Suggested reading & additional sources
  • Final quiz serious gaming

Summary of User Reviews

Read reviews and ratings for Serious Gaming on Coursera. Discover what other learners have to say about the course and decide if it's right for you. Many users appreciated the practical approach of the course that helped them in creating engaging and educational games for various purposes.

Key Aspect Users Liked About This Course

Practical approach

Pros from User Reviews

  • Clear and concise instructions
  • Hands-on experience with game development
  • Useful for creating engaging and educational games
  • Great for educators and trainers
  • Good balance of theory and practice

Cons from User Reviews

  • Some sections were too basic for experienced game developers
  • Lack of interaction with other learners
  • Limited focus on game design and narrative
  • Not much emphasis on marketing and distribution
  • Some technical issues with the platform
English
Available now
Approx. 9 hours to complete
Jeroen Jansz, Mijke Slot
Erasmus University Rotterdam
Coursera

Instructor

Jeroen Jansz

  • 4.5 Raiting
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