Low Poly Art For Video Games

  • 4.1
Approx. 17 hours to complete

Course Summary

Learn how to create low-poly art for video games with this course. Discover unorthodox techniques to make your art stand out and improve your game development skills.

Key Learning Points

  • Explore the basics of low-poly art and how to apply it to video games
  • Learn how to create 3D models and use textures to enhance your designs
  • Discover unique techniques for creating low-poly art, including using negative space and color theory

Job Positions & Salaries of people who have taken this course might have

  • Video Game Artist
    • USA: $57,000 - $97,000
    • India: INR 3,00,000 - INR 10,00,000
    • Spain: €23,000 - €36,000
  • Video Game Designer
    • USA: $47,000 - $96,000
    • India: INR 3,00,000 - INR 10,00,000
    • Spain: €19,000 - €36,000

Related Topics for further study


Learning Outcomes

  • Create your own low-poly art for video games
  • Apply unique techniques to make your art stand out
  • Improve your game development skills

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of art and design
  • Access to 3D modeling software

Course Difficulty Level

Intermediate

Course Format

  • Online self-paced course
  • Video lectures
  • Interactive quizzes

Similar Courses

  • Game Design and Development
  • 3D Graphics for Web Developers

Related Education Paths


Notable People in This Field

  • David Rosen
  • Jonathan Blow

Related Books

Description

This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.

Outline

  • WEEK 1: Intro to Low Poly Art
  • Welcome to Low Poly Game Art
  • UI and Navigation
  • Objects and Tools
  • Modeling Tools
  • Sub Division Modeling
  • Rigging and Animation
  • One Point Perspective
  • Two Point Perspective
  • Modeling the Base Form
  • Modeling Details
  • Modeling Accessories
  • Final Model Polish
  • Understanding UVs and Mapping
  • Optimizing UVs
  • UV Layout
  • Texturing
  • Preparing the Model for Export
  • Exporting an FBX
  • Creating a Material
  • Controlling Edge Smoothness
  • Notes About the Course
  • Review of Maya
  • Maya Primer
  • Notes on Criticism
  • Maya Primer
  • Project 1 Self-Assessment
  • Week 2: Low Poly Environment Art
  • Tonal Perspective
  • Set Dressing
  • Small Rocks
  • Large Rocks
  • Skull Rock
  • Island
  • Modular Wall
  • Modular Tower
  • Modular Gate
  • Exporting and Importing
  • Placing Island and Asset Store
  • Placing in Unity
  • Bonus: Extra Objects and Colliders
  • Low Poly Modular Environment Modeling
  • Project 2 Self-Assessment
  • Week 3 Low Poly Character Art
  • Anatomy
  • Simplifying Shapes
  • Torso Modeling
  • Head Modeling
  • Modeling Legs
  • Modeling Arms
  • Modeling Hands
  • Modeling Costume
  • Model Cleanup
  • Unwrap 1
  • Unwrap 2
  • UV Layout
  • Texturing
  • Project 3 Self-Assessment
  • Week 4 Animating Low Poly Art
  • Skeleton
  • Skinning
  • Controls
  • Walk Cycle
  • Idle Animation
  • Exporting Rigged Character
  • Exporting Animations
  • Project 4 Self-Assessment
  • Week 5: Low Poly Art Project

Summary of User Reviews

This course on low poly art for video games has received positive reviews from many users. They have praised the course for its engaging content, informative lectures, and helpful instructors. However, some users have expressed concerns about the course's pacing and difficulty level.

Key Aspect Users Liked About This Course

Many users have praised the course for its engaging content and informative lectures, which have helped them to develop their skills in low poly art for video games.

Pros from User Reviews

  • Engaging and informative content
  • Helpful instructors
  • Well-structured course materials
  • Access to useful resources and tools
  • Great for beginners and intermediate learners

Cons from User Reviews

  • Pacing can be slow at times
  • Some users have found the course to be too difficult
  • Not much focus on advanced techniques
  • Limited interaction with other students
  • Some technical issues with the course platform
English
Available now
Approx. 17 hours to complete
Andrew Dennis, Ricardo Guimaraes
Michigan State University
Coursera

Instructor

Andrew Dennis

  • 4.1 Raiting
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