LEARNING PATH: Blender: 3D Game Development with Blender

  • 4.5
9.5 hours on-demand video
$ 12.99

Brief Introduction

Get acquainted with the powerful game development techniques of Blender to build your own 3D games

Description

Blender is an open-source 3D computer graphics software that is used for creating interactive 3D applications and video games. So, if you are a beginner with the necessary skills and knowledge to create your own 3D projects with Blender, then go for this Learning Path.  

Packt’s Video Learning Paths are a series of individual video products put together in a logical and stepwise manner such that each video builds on the skills learned in the video before it. The highlights of this Learning Path are:  

  • Explore the various techniques to model a character effortlessly  

  • Learn to simulate the effects of materials in Blender by using ray-tracing  

  • Create a game from scratch using the game engine  

  • Master game development theory when using the Blender game engine  

  • Publish your video game to the online market  

Let’s take a quick look at your learning journey. You will start with the basic understanding of the software, including installation, shortcuts, and viewport/panel navigation. You will learn about simple materials in the Blender internal render engine as well as keyframe animation. You will also learn how to add color materials to different parts of a character mesh so that you have a good understanding of how the animation system and timeline work within Blender. You will also learn how rendering works, the different settings for outputting an image or video, and how to stitch an image sequence together into a video file that will help you better understand which output files to use, depending on the situation. Next, you will efficiently create realistic environments with high quality materials while learning the ability to use hair particles for instancing. You will know how to construct a forest scene with realistic lighting and shading. Next, you will focus on efficiently creating and publish a game prototype using the Blender game engine. You will also understand the difference between optimized and non-optimized models for game development in any engine. Finally you will have a fully functioning mini-game which will be published on itch . io.  

By the end of this Learning Path, you will be able to create and publish your own games using Blender.    

Requirements

  • Requirements
  • No prior knowledge of Blender is needed
$ 12.99
English
Available now
9.5 hours on-demand video
Packt Publishing
Udemy

Instructor

Packt Publishing

  • 4.5 Raiting
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