Learn the "Hand-Painted" texturing style for video games
- 4.7
Brief Introduction
How to texture weapons and assets for your game props in the classic hand-painted texturing style!Description
Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.
In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
About the Instructor:
Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.
Requirements
- Requirements
- Adobe Photoshop
- Maya is helpful, but not mandatory to follow along when painting