Games, Sensors and Media

  • 4.5
Approx. 17 hours to complete

Description

You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.

Outline

  • Location, Locomotion and Motion
  • Welcome!
  • Reverse Geocode Concept
  • Reverse Geocode Design
  • Reverse Geocode Case Study 01
  • Reverse Geocode Case Study 02
  • Intro to GeoFences
  • Simulating Location
  • GeoFence Case Study 01
  • GeoFence Case Study 02
  • GeoFence Case Study 03
  • GeoFence Case Study 04
  • Sensor Overview
  • Raw Acceleromter Case Study 01
  • Raw Acceleromter Case Study 02
  • Device Motion Case Study
  • Reference Frame Case Study
  • User Acceleration Case Study
  • Course Overview
  • GeoFence Coupons Assignment Instructions
  • Lights and Sounds
  • Light Sensor Case Study 01
  • Light Sensor Case Study 02
  • Intro to Audio 01
  • System Sound Services Case Study
  • Intro to Audio 02
  • Drum Kit Assignment Instructions
  • Touch, Collision, Reaction
  • Intro to SpriteKit
  • Make Pong
  • Starting your game
  • Break-Out Case Study 01
  • Intro to Physics Engine
  • Break-Out Case Study 02
  • Intro to Multi-Touch Events
  • Break-Out Case Study 03
  • Intro to Collisions 01
  • Intro to Collisions 02
  • Break-Out Case Study 04
  • Sprite Container Assignment Instructions
  • Where the Action Is
  • SKActions - explosions and sounds
  • SKActions Code Check
  • Animating Textures
  • Intro to Particle Systems
  • Particle System Code Check
  • Break-Out Case Study 05
  • Intro to Game Center
  • Collision Effects Assignment Instructions
  • Final Exam

Summary of User Reviews

Learn about the world of games with this comprehensive course. Users have praised the course's engaging content and knowledgeable instructors. However, some have noted that the course can be challenging for beginners.

Key Aspect Users Liked About This Course

The course's engaging content

Pros from User Reviews

  • Instructors are knowledgeable and passionate about the subject matter
  • The course offers a broad overview of the world of games
  • The course offers practical insights into game design and development
  • The course includes hands-on projects and assignments
  • The course provides opportunities to connect with other learners and industry professionals

Cons from User Reviews

  • The course can be challenging for beginners
  • Some of the content may be too technical for some learners
  • The course may not be suitable for those who are not interested in game design or development
  • The course may not be suitable for those who prefer a more structured learning environment
  • Some users have reported technical issues with the course platform
English
Available now
Approx. 17 hours to complete
Don Patterson, Sam Kaufman
University of California, Irvine
Coursera

Instructor

Don Patterson

  • 4.5 Raiting
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