Design Thinking for the Greater Good: Innovation in the Social Sector

  • 4.7
Approx. 8 hours to complete

Course Summary

Learn how to apply design thinking principles to solve social sector challenges in this course from the University of Virginia Darden School of Business.

Key Learning Points

  • Understand the unique challenges faced by the social sector and how design thinking can help address them
  • Learn how to conduct user research and use empathy to better understand the needs of stakeholders
  • Develop and test prototypes that address social sector challenges

Related Topics for further study


Learning Outcomes

  • Develop a deep understanding of the challenges faced by the social sector
  • Learn how to apply design thinking principles to solve social sector challenges
  • Gain hands-on experience conducting user research and prototyping solutions

Prerequisites or good to have knowledge before taking this course

  • No prior knowledge or experience required
  • Access to a computer and the internet

Course Difficulty Level

Intermediate

Course Format

  • Online
  • Self-paced

Similar Courses

  • Design Thinking for Innovation
  • Designing for Social Innovation and Leadership

Related Education Paths


Notable People in This Field

  • Tim Brown
  • David Kelley
  • Jeanne Liedtka

Related Books

Description

Do you work for a nonprofit or in the social sector? Are you struggling to solve the problems and meet the needs of the people you serve? Come learn more about how design thinking, a human-centered approach to problem solving, can help you truly understand an issue, generate ideas worth testing and iterate to find solutions that make a real difference. Through global stories from areas as diverse as government, health care, and education, we’ll show you the tools, techniques and mindset needed to use design thinking to uncover new and creative solutions in the social sector.

Knowledge

  • What design thinking is and when to use it
  • How to prepare to see and take action when opportunity arises
  • How to use design thinking to generate innovative ideas
  • How to take the many ideas you generate and determine which ones are likely to produce specific, desired outcomes

Outline

  • DESIGN THINKING FUNDAMENTALS
  • Welcome to the Course!
  • What is Design Thinking?
  • Why is Design Thinking Important?
  • How is Design Thinking Different?
  • Four Questions Animation
  • Four Questions and What Is?
  • Four Questions: What If? What Wows? What Works?
  • Kingwood Intro
  • Kingwood and What Is?
  • Kingwood and What If, What Wows, What Works
  • Dealing with Complex Social Systems
  • Visualization
  • Six Abilities That Matter Most
  • Catalyzing a Conversation for Change
  • Week 1 Design Thinking Fundamentals Quiz
  • BEFORE YOU BEGIN, AND ASKING "WHAT IS?"
  • Week 2 Overview
  • Introduction to What Is?
  • Kingwood Trust: Ethnography Part 1
  • Kingwood Trust: Ethnography Part 2
  • Monash University Medical Centre Intro
  • Monash Looks at What Is
  • Journey Maps and Unmet Customer Needs
  • Four Things to Know About Journey Maps
  • Journey Map Example: The Whole Aquarium
  • More Journey Map Examples
  • Journey Maps: My Favorite Tool
  • Assessing and Expanding Your Repertoire
  • Week 2 Before You Begin, And Asking "What Is?" Quiz
  • A MINDSET FOR INNOVATION, AND ASKING "WHAT IF?"
  • Week 3 Overview
  • Introduction to What If?
  • The Challenge of Possibility: Geoffrey and George, Part 1
  • The Challenge of Possibility: Geoffrey and George, Part 2
  • Intro to Iveragh, Kerry Part 1
  • Iveragh and What If, Kerry Part 2
  • The FDA Intro
  • FDA Design Thinking Description
  • Stakeholder Mapping
  • Stakeholder Example
  • Storytelling
  • Week 3 A Mindset For Innovation, And Asking "What If?" Quiz
  • ASKING "WHAT WOWS?" AND "WHAT WORKS?"
  • Week 4 Overview
  • Intro to What Wows: Assumption Testing
  • Whiteriver Part 1: First Assumptions
  • Whiteriver Part 2: Reassessing Assumptions
  • Intro to What Wows: Prototyping
  • MasAgro: Creating a Space for Experimentation
  • MasAgro's Hub System
  • MasAgro's Innovation Network
  • Intro to What Works
  • Monash Learning Launch
  • Monash Initiative: Long Patient Stays
  • Integrating DT Across Monash Organization
  • Reviewing Our Lessons
  • Actions for Impact
  • Indian Health Service (IHS) Hospital Check-in Redesign
  • Agile Psychological Medicine Clinic
  • Design Thinking Opportunity: Assignment Overview
  • Design Thinking Opportunity: Assignment Rubric
  • Identifying a Design Thinking Opportunity
  • Week 4 Asking "What Wows" and "What Works" Quiz

Summary of User Reviews

The Design Thinking for the Social Sector course from UVA Darden on Coursera has received positive reviews from users. Many have found the course to be engaging and practical, providing useful insights and tools for applying design thinking to social issues.

Key Aspect Users Liked About This Course

Practical and applicable insights and tools for design thinking in social sector

Pros from User Reviews

  • Engaging and interactive course structure
  • Clear and concise explanations of design thinking principles
  • Real-world case studies and examples provided
  • Opportunities for collaboration and feedback with peers
  • Instructors are knowledgeable and responsive to questions

Cons from User Reviews

  • Course may be too basic for those with prior design thinking experience
  • Some users found the course content to be repetitive
  • Limited opportunities for personalized feedback from instructors
  • Course assignments and deadlines may be challenging for some learners
  • Course may not provide in-depth analysis of specific social issues
English
Available now
Approx. 8 hours to complete
Jeanne M. Liedtka
University of Virginia
Coursera

Instructor

Jeanne M. Liedtka

  • 4.7 Raiting
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