Design a User Experience for Social Good & Prepare for Jobs

  • 4.8
Approx. 46 hours to complete

Course Summary

This course provides an introduction to UX design jobs and the skills needed to succeed in the field. You will learn about the different roles within UX design, the design process, and how to create user-centered designs.

Key Learning Points

  • Learn about the different UX design roles and responsibilities
  • Discover the design process and how to create user-centered designs
  • Gain insights on how to build a portfolio and find job opportunities

Job Positions & Salaries of people who have taken this course might have

  • UX Designer
    • USA: $85,000
    • India: ₹900,000
    • Spain: €35,000
  • UX Researcher
    • USA: $95,000
    • India: ₹1,000,000
    • Spain: €40,000
  • UX Writer
    • USA: $75,000
    • India: ₹800,000
    • Spain: €30,000

Related Topics for further study


Learning Outcomes

  • Understand the different roles within UX design
  • Learn how to create user-centered designs
  • Gain insights on how to build a portfolio and find job opportunities

Prerequisites or good to have knowledge before taking this course

  • A basic understanding of design principles
  • Access to design software such as Adobe XD or Sketch

Course Difficulty Level

Beginner

Course Format

  • Online self-paced course
  • Video lectures
  • Quizzes and assignments

Similar Courses

  • User Experience: The Beginner's Guide
  • UX Research

Related Education Paths


Notable People in This Field

  • Director of The Design Lab at UC San Diego
  • Principal of User Interface Engineering

Related Books

Description

Design a User Experience for Social Good and Prepare for Jobs is the seventh and final course in a program that will equip you with the skills you need to become an entry-level UX designer. In this course, you will design a dedicated mobile app and a responsive website focused on social good. You will showcase all that you’ve learned during the certificate program to complete the design process from beginning to end: empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes and prototypes, and testing designs to get feedback. By the end of this course, you will have a new cross-platform design project to include in your professional UX portfolio.

Knowledge

  • Apply each step of the UX design process (empathize, define, ideate, prototype, test) to create a portfolio project focused on social good.
  • Build wireframes, mockups, and low-fidelity and high-fidelity prototypes for a dedicated mobile app and a responsive website.
  • Prepare to successfully interview for an entry-level UX design job.
  • Determine if freelance design work is a good career fit.

Outline

  • Starting the UX design process: empathize, define, ideate
  • Introduction to Course 7: Design a User Experience for Social Good and Prepare for Jobs
  • Case study: Nest Hub Max
  • Paolo - My journey to UX
  • Welcome to week 1
  • Design for progressive enhancement and graceful degradation
  • Google's focus on the user
  • Design across devices with the 4 Cs
  • Differentiate between dedicated mobile apps and responsive web apps
  • Begin the empathize phase
  • Develop personas
  • Build user stories
  • Create user journey maps
  • Define problem statements
  • Case study: Defining a user problem in the real world
  • Begin the ideate phase
  • Conduct a competitive audit
  • Follow the UX design process across devices
  • Ideate with Crazy Eights
  • Wrap-up: Starting the UX design process: empathize, define, ideate
  • Welcome to Course 7
  • Design for social good
  • Introduction to third portfolio project
  • Design for mobile first
  • Learn more about designing across devices
  • Learn more about empathizing with users
  • Learn more about personas
  • Activity Exemplar: Develop personas
  • Learn more about user stories
  • Activity Exemplar: Build user stories
  • Learn more about user journey maps
  • Activity Exemplar: Create user journey maps
  • Learn more about problem statements
  • Activity Exemplar: Write a problem statement
  • Learn more about competitive audits
  • Activity Exemplar: Conduct a competitive audit
  • Learn more about ideating with Crazy Eights and How Might We
  • Activity Exemplar: Sketch to generate ideas for a mobile app
  • Glossary
  • Submit your third portfolio project prompt
  • Test your knowledge on mobile-first design principles
  • Test your knowledge on designing across devices
  • Self-Reflection: Avoid bias in personas
  • Activity: Develop personas
  • Activity: Build user stories
  • Activity: Create user journey maps
  • Test your knowledge on problem statements
  • Activity: Write a problem statement
  • Test your knowledge on competitive audits
  • Activity: Conduct a competitive audit
  • Self-Reflection: Consider best practices of designing for different screen sizes
  • Activity: Sketch to generate ideas for a mobile app
  • Weekly challenge 1: Design across devices
  • Creating wireframes and low-fidelity prototypes
  • Welcome to week 2
  • Begin to wireframe
  • Sketch paper wireframes
  • Create digital wireframes
  • Build a low-fidelity prototype
  • Plan a usability study
  • Conduct a usability study
  • Analyze and synthesize research results
  • Iterate on designs based on research insights
  • Case study: The importance of testing in the real world
  • Wrap-up: Creating wireframes and low-fidelity prototypes
  • Learn more about paper wireframes
  • Activity Exemplar: Sketch paper wireframes for a mobile app
  • Learn more about creating digital wireframes
  • Activity Exemplar: Create digital wireframes for a mobile app
  • Learn more about building low-fidelity prototypes
  • Check and share low-fidelity prototypes
  • Activity Exemplar: Build a low-fidelity prototype for a mobile app
  • Learn more about planning a UX research study
  • Activity Exemplar: Plan a usability study
  • Learn more about conducting usability studies
  • Activity Exemplar: Conduct a usability study
  • Learn more about analyzing and synthesizing research results
  • Learn more about iterating on low-fidelity designs
  • Glossary
  • Test your knowledge on paper wireframes
  • Activity: Sketch paper wireframes for a mobile app
  • Activity: Create digital wireframes for a mobile app
  • Activity: Build a low-fidelity prototype for a mobile app
  • Test your knowledge on planning usability studies
  • Activity: Plan a usability study
  • Test your knowledge on conducting usability studies
  • Activity: Conduct a usability study
  • Test your knowledge on analyzing and synthesizing research results
  • Creating mockups and high-fidelity prototypes
  • Welcome to week 3
  • Create mockups
  • Document a design system
  • Build a high-fidelity prototype
  • Plan and conduct a usability study for a hi-fi prototype
  • Wrap-up: Creating mockups and high-fidelity prototypes
  • Review foundational elements of visual design
  • Review arranging elements in mockups
  • Review visual design principles
  • Learn more about design systems
  • Activity Exemplar: Create mockups of a mobile app
  • Activity Exemplar: Build a high-fidelity prototype of a mobile app
  • Learn more about usability studies
  • Glossary
  • Activity: Create mockups of a mobile app
  • Activity: Build a high-fidelity prototype of a mobile app
  • Activity: Plan a usability study
  • Activity: Conduct a usability study
  • Activity: Synthesize research and modify designs
  • Weekly challenge 3: Mockups and high-fidelity prototypes
  • Designing a complementary responsive website
  • Welcome to week 4
  • Design for different use cases
  • The importance of information architecture
  • Build sitemaps
  • Sketch to generate ideas for a website
  • Understand common website layouts
  • Review two ways to create wireframes
  • Create wireframes for different screen sizes
  • Build a low-fidelity prototype for a responsive website
  • Optional - Test a low-fidelity prototype for a responsive website
  • Design mockups for a responsive website
  • Build a high-fidelity prototype for a responsive website
  • Optional - Test and iterate on high-fidelity designs
  • Add a case study to your UX portfolio
  • Wrap-up: Designing a complementary responsive website
  • Learn more about information architecture
  • Learn more about sitemaps
  • Activity Exemplar: Create a sitemap
  • Learn more about ideation for websites
  • Activity Exemplar: Create wireframes for a responsive website
  • Learn more about creating wireframes for different screen sizes
  • Activity Exemplar: Create wireframes for different screen sizes
  • Activity Exemplar: Build a low-fidelity prototype for a responsive website
  • Optional - Revisit planning and conducting usability studies
  • Revisit designing mockups
  • Activity Exemplar: Create mockups for a responsive website
  • Activity Exemplar: Build a high-fidelity prototype for a responsive website
  • Learn more about UX portfolio case studies
  • Glossary
  • Self-Reflection: Define use cases for your designs
  • Activity: Create a sitemap
  • Test your knowledge on common website layouts
  • Activity: Sketch to generate ideas for a responsive website
  • Test your knowledge on creating wireframes
  • Activity: Create wireframes for a responsive website
  • Activity: Create wireframes for different screen sizes
  • Activity: Build a low-fidelity prototype for a responsive website
  • Optional - Test your knowledge on planning and conducting usability studies
  • Activity: Optional - Plan and conduct a usability study for a lo-fi prototype
  • Test your knowledge on designing mockups
  • Activity: Create mockups for a responsive website
  • Activity: Build a high-fidelity prototype for a responsive website
  • Activity: Optional - Plan and conduct a usability study for a hi-fi prototype
  • Test your knowledge on UX portfolio case studies
  • Finding a UX job
  • Welcome to week 5
  • Prepare a UX portfolio for job applications
  • Introduction to the interview process
  • Conduct pre-interview research
  • Get to know the interviewers
  • Build rapport with interviewers
  • Cinthya - Interview tips from a hiring manager
  • Use strategies to answer interview questions
  • Jay - Interview tips from a hiring manager
  • Develop an elevator pitch
  • Kartik - Interview tips from an entry-level designer
  • Present a portfolio during interviews
  • Understand whiteboard interviews
  • Juan - Interview tips from a UX designer
  • Introduction to freelancing
  • Jennifer - My journey as a freelance UX designer
  • Create a business plan
  • Find clients as a freelance UX designer
  • Landing the first client
  • Wrap-up: Finding a UX job
  • Congratulations on completing Course 7: Design a User Experience for Social Good and Prepare for Jobs
  • Congratulations on completing the Google UX Design Certificate!
  • Exploring professional opportunities
  • Recap of the certificate program
  • Tailor a portfolio for types of jobs
  • Learn more about UX specializations
  • Activity Exemplar: Finalize your UX portfolio for job applications
  • Overview of the UX design interview process
  • Prepare for interviews
  • Learn more about the STAR method
  • Activity Exemplar: Develop responses to potential interview questions
  • Manage difficult interview questions
  • Learn more about developing an elevator pitch
  • Activity Exemplar: Draft an elevator pitch
  • Learn tips for interviewing remotely
  • Learn more about portfolio presentations
  • Learn more about whiteboard interviews
  • Ask interview questions
  • Sign up for Big Interview
  • Learn more about business plans
  • Learn more about finding clients as a freelance UX designer
  • Review templates for proposals
  • Glossary
  • Showcase your work
  • Claim your Google UX Design Certificate badge
  • Test your knowledge on UX portfolios
  • Activity: Finalize your UX portfolio for job applications
  • Test your knowledge on preparing for UX interviews
  • Activity: Develop responses to potential interview questions
  • Test your knowledge on strategies to answer interview questions
  • Activity: Draft an elevator pitch
  • Activity: Schedule a mock interview
  • Activity: Give a portfolio presentation
  • Test your knowledge on panel and whiteboard interviews
  • Self-Reflection: Questions you would ask an interviewer
  • Test your knowledge on creating a business plan
  • Test your knowledge on working as a freelancer
  • Self-Reflection: Potential clients for your freelance design work
  • End-of-certificate checklist

Summary of User Reviews

Discover the world of UX Design Jobs with this comprehensive course on Coursera. Users have praised the course for its insightful content and practical tips.

Key Aspect Users Liked About This Course

Practical tips and real-world examples

Pros from User Reviews

  • Insightful content
  • Practical tips for job seekers
  • Real-world examples

Cons from User Reviews

  • Some users found the course to be too basic
  • Lack of interaction with instructors
  • Not enough emphasis on design tools
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Approx. 46 hours to complete
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