Build Terrain for Games using World Machine

  • 3.2
3 hours on-demand video
$ 9.99

Brief Introduction

Learn to sculpt terrain with Mudbox and setup our terrain for engines such as Unity3d, Cryengine 3, and Unreal Engine 4.

Description

In this course, Emiel Sleegers will go over on how to make a terrain using both Mudbox and World Machine. First, he will start by creating a base plane in Maya and then sculpting the terrain in Mudbox. From there,we will go ahead and export it into world machine where we will add more detail to the terrain, as well as use Photoshop to generate the texture we plan on using, and once that is complete, we will export and setup our terrain for game engines such as Unity3d, Cryengine3, and Unreal Engine 4.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

Requirements

  • Requirements
  • World Machine and Mudbox, though sculpting can be done in ZBrush as well.
  • Adobe Photoshop is shown, though any similar image software will suffice
$ 9.99
English
Available now
3 hours on-demand video
3dmotive LLC
Udemy

Instructor

3dmotive LLC

  • 3.2 Raiting
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