3D Interaction Design in Virtual Reality

  • 4.6
Approx. 13 hours to complete

Course Summary

Learn how to design and develop 3D interaction experiences for virtual reality systems. This course covers the basics of VR technology, introduces interaction techniques for VR, and teaches students how to design and prototype interactive 3D experiences.

Key Learning Points

  • Learn the basics of VR technology and its applications in 3D interaction design
  • Explore different interaction techniques for VR, including locomotion, selection, and manipulation
  • Design and prototype interactive 3D experiences using Unity and other software tools

Related Topics for further study


Learning Outcomes

  • Understand the principles of VR technology and its applications in 3D interaction design
  • Develop skills in designing and prototyping interactive 3D experiences using Unity
  • Learn how to evaluate and improve the user experience of VR interactions

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of 3D modeling and programming
  • Access to a VR headset and software such as Unity

Course Difficulty Level

Intermediate

Course Format

  • Online, self-paced
  • Video lectures
  • Assignments and quizzes

Similar Courses

  • Virtual Reality and 360 Video Production
  • Introduction to Virtual Reality

Related Education Paths


Notable People in This Field

  • Computer Scientist and VR Pioneer

Related Books

Description

This course will teach you about one of the most important aspects of VR, how you interact with a VR world. Virtual Reality is completely different from an on screen app or game. You are completely immersed in a VR world, so it doesn't make sense to interact only through buttons or menus. You will get the most out of VR if you can interact with the world just as you would with the real world: with your natural body movements. You will learn about the basic concepts and technologies of VR Interaction. You will then get hands on, learning about how to move around in VR and how to interact with the objects in your world. The course will finish with some advice from experts on VR interaction design and you will do a project where you will get real experience of developing VR Interaction.

Outline

  • Interaction in VR
  • Welcome to 3D Interaction Design in Virtual Reality
  • Natural Interaction
  • Magic Interaction
  • Active and Passive Interaction
  • Affordances
  • VR Interaction Theory
  • Standard HMDs
  • Other Devices
  • Project Requirements
  • Unity Examples
  • Interaction Scripts
  • Course Blog
  • VR Interaction
  • Getting Started in Unity
  • Download the VR Interaction Package
  • VR Interaction Project Brief
  • Introduction to VR Interaction and User Input
  • Planning your project
  • Moving around in VR
  • Introduction to Navigation in VR
  • Real Walking
  • Redirected Walking
  • Walk-in-Place
  • Virtual Navigation
  • Teleporting
  • Teleportation
  • Travel in VR | Quality Factors
  • Project Advice
  • Implementing Walk In Place
  • Implementing Teleporting
  • Movement in VR
  • Physical and Virtual Navigation
  • Interacting with Objects in VR
  • Introduction to Objects Interaction | Part 1
  • Introduction to Objects Interaction | Part 2
  • Object Interaction Within Reach
  • Hyper-Natural Interaction
  • Magic Interaction
  • Evaluation Metrics
  • Introduction to Physics Interaction
  • Physics Objects
  • Physics Objects in Unity
  • Physics in VR
  • Physics Interaction in Unity with NewtonVR
  • State Machines
  • State Machine Interactions in Unity
  • Physics in Unity
  • Unity State Machines
  • Object Interaction
  • Physics and State Machine Interaction
  • Challenges in VR interaction and User Interfaces in VR
  • Introduction to Graphical User Interfaces in VR
  • Abstract Interfaces
  • Diegetic and Non-Diegetic UI
  • Unity UI Tutorial
  • Gestural Interaction
  • Issues in VR Interaction
  • Harry Brenton on VR Interaction Design
  • User Evaluation
  • Harry Brenton on the UX of VR
  • Unity User Interfaces
  • Unity gesture plugin
  • Bespoke VR
  • Final Project Requirements
  • Thank you
  • Reflective Quiz: Your Interaction Design Process

Summary of User Reviews

Explore the world of 3D Interaction Design in Virtual Reality with this exciting course on Coursera. Users rave about the engaging content and knowledgeable instructors. One key aspect that many users appreciate is the practical focus of the course, allowing them to apply what they learn to real-world projects.

Pros from User Reviews

  • Engaging and informative content
  • Knowledgeable and helpful instructors
  • Practical focus allows for real-world applications
  • Well-structured and easy to follow
  • Great community and peer support

Cons from User Reviews

  • Some technical issues with the platform
  • Limited feedback on assignments
  • Not suitable for beginners in the field
  • Lack of variety in assignments
  • Could benefit from more interactive elements
English
Available now
Approx. 13 hours to complete
Dr Sylvia Xueni Pan
University of London, Goldsmiths, University of London
Coursera

Instructor

Share
Saved Course list
Cancel
Get Course Update
Computer Courses