3D Graphics in Android: Sensors and VR

  • 0.0
Approx. 28 hours to complete

Course Summary

Learn how to create 3D graphics, work with Android sensors and build VR applications with this hands-on course.

Key Learning Points

  • Create 3D graphics using Unity and Blender
  • Integrate Android sensors into your projects
  • Build VR applications for Android devices

Related Topics for further study


Learning Outcomes

  • Create 3D graphics using Unity and Blender
  • Integrate Android sensors into your projects
  • Build VR applications for Android devices

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of programming in Java
  • Familiarity with Android Studio

Course Difficulty Level

Intermediate

Course Format

  • Online self-paced course
  • Hands-on projects
  • Quizzes and assessments

Similar Courses

  • Virtual Reality
  • 3D Graphics with WebGL
  • Mobile VR App Development with Unity

Related Education Paths


Notable People in This Field

  • Tony Parisi
  • Oculus Developers

Related Books

Description

This course is an ideal introduction into creating virtual environments in Android. This course is unique as it covers a range of tools and techniques to create immersive 3D environments, giving you a rounded skill set in this growing field. By the end of this course, you will really be able to bring your VR ideas to life!

Outline

  • Animation, Touch Control and Lighting
  • Introduction
  • The example program
  • Animation
  • Touch control
  • Point lighting
  • Directional lighting
  • Ambient lighting
  • Specular reflection
  • Phong reflection model
  • Summary
  • Prerequisites
  • Download the example program
  • Rotate an object around x and y-axes - solution
  • Phong reflection model - solution
  • Animation and touch control
  • Illumination and directional lighting
  • Reflection
  • Textures, Multiple Objects and Blending
  • Introduction
  • The example program
  • Texture mapping - Part 1
  • Texture mapping - Part 2
  • Loading textures from a file
  • Multiple 3D objects
  • Face Culling
  • Transparency and blending
  • Summary
  • Download the example program
  • Map a texture image on a pyramid - Solution
  • Create and blend multiple 3D objects - solution
  • Face Culling, transparency and blending
  • Creating a virtual environment
  • Introduction
  • The example program
  • Sensors
  • Frame buffer - Part 1
  • Frame buffer - Part 2
  • Mirror and reflection effects
  • Binocular view - Part 1
  • Binocular view - Part 2
  • Summary
  • Download the example program
  • Binocular view - solution
  • Sensors
  • Frame Buffer
  • Binocular view
  • Create a VR app
  • Introduction
  • License and attributions

Summary of User Reviews

This 3D graphics course for Android sensors and VR received positive reviews from learners. The course covers fundamental concepts and practical skills to create 3D graphics for mobile devices, and it's well-structured with clear explanations and helpful examples.

Key Aspect Users Liked About This Course

The course content and teaching methods were praised by many learners.

Pros from User Reviews

  • Well-structured and easy-to-follow course material
  • Clear explanations and helpful examples
  • Great for beginners to get started with 3D graphics
  • High-quality video lectures and interactive quizzes
  • Good support from the instructor and community forum

Cons from User Reviews

  • Some learners found the course too basic and not challenging enough
  • A few technical issues with the platform and tools used in the course
  • Some learners felt that the course could be more engaging and interactive
  • Not enough emphasis on advanced techniques and real-world applications
  • Limited resources and references for further learning
English
Available now
Approx. 28 hours to complete
Benny Lo
Imperial College London
Coursera

Instructor

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