Ubiquitous Learning and Instructional Technologies

  • 4.5
Approx. 14 hours to complete

Course Summary

This course teaches students the principles and practices of Ubiquitous Learning, a new paradigm in education that seeks to integrate learning into the daily activities of students using mobile technologies and other internet-connected devices.

Key Learning Points

  • Learn how to design and implement effective ubiquitous learning environments
  • Understand the benefits and challenges of using mobile technologies in education
  • Explore case studies of successful ubiquitous learning implementations

Job Positions & Salaries of people who have taken this course might have

  • Mobile Learning Developer
    • USA: $75,000 - $120,000
    • India: ₹5,00,000 - ₹15,00,000
    • Spain: €30,000 - €60,000
  • Ubiquitous Learning Specialist
    • USA: $80,000 - $130,000
    • India: ₹6,00,000 - ₹18,00,000
    • Spain: €35,000 - €70,000
  • Mobile Learning Coordinator
    • USA: $60,000 - $100,000
    • India: ₹4,00,000 - ₹12,00,000
    • Spain: €25,000 - €50,000

Related Topics for further study


Learning Outcomes

  • Design and implement effective ubiquitous learning environments
  • Understand the benefits and challenges of using mobile technologies in education
  • Analyze and evaluate case studies of successful ubiquitous learning implementations

Prerequisites or good to have knowledge before taking this course

  • Basic knowledge of educational technology
  • Familiarity with mobile devices and applications

Course Difficulty Level

Intermediate

Course Format

  • Self-paced
  • Online
  • Video Lectures
  • Case Studies

Similar Courses

  • Mobile Learning Fundamentals
  • Instructional Design for Mobile Learning
  • e-Learning Ecologies: Innovative Approaches to Teaching and Learning for the Digital Age

Related Education Paths


Notable People in This Field

  • Dr. Curtis Bonk
  • Dr. Elliot Soloway

Related Books

Description

This course will analyze currently available technologies for learning. Areas addressed include: learning management systems, intelligent tutors, computer adaptive testing, gamification, simulations, learning in and through social media and peer interaction, universal design for learning, differentiated instruction systems, big data and learning analytics, attention monitoring, and affect-aware systems. Participants will explore the processes for selection and implementation of suitable technologies, the design of electronic learning resources, design and application of digital media in teaching and learning, familiarization with web usability and accessibility, and critical analysis of the benefits of technologies in education.

Outline

  • Course Orientation
  • Welcome to Ubiquitous Learning and Instructional Technologies
  • Pushing the Boundaries of Possibility
  • The Old School
  • The Not-So-New School
  • The New School
  • Introducing the Scholar Environment
  • Classroom Discourse in Scholar
  • Classroom Discourse Transformed
  • Syllabus
  • Task Overview: How to Pass This Course
  • About the Discussion Forums
  • Take This Course As a Stepping Stone for a University of Illinois Certificate, Masters, or Doctorate - Fully Online!
  • Updating Your Profile
  • Social Media
  • Orientation Quiz
  • Ubiquitous Learning
  • Gender in Mary Shelly's Frankenstein
  • Cultural and Social Contexts of Online Learning
  • Taking Control with Technology Inventories
  • Social and Cultural Challenges of Self-Representation in Online Spaces
  • Developing Critical Representational Vocabularies
  • Assessment in the Old School
  • The Not-So-New School
  • The New School: Embedded Assessment in Scholar
  • Learning As Distributed Knowledge Creation
  • Assessment As Recursive Feedback
  • Further Reading
  • Instructional Technologies
  • The Role of Technology in Active Learning
  • Self-Directed Learning
  • What Is Engagement?
  • Interactivity in Game Designs and Museums
  • The Classroom in the Old School
  • No Class Scale in Kettle Moraine, Wisconsin
  • Individualized Learning in the Old Schools
  • The Not-So-New School: Individualization in Computer Adaptive Learning
  • Social Learning in Scholar: The Learning Module
  • From Knowledge Transmission to Knowledge Community
  • Goals and Outcomes
  • What Is It and Why Do We Need It?
  • Coding for Students with Disabilities
  • Computer Science Teaching Practices
  • Encouraging Student Collaboration
  • A Case Study of Students with Disabilities
  • The Old School: The Mastery Learning Perspective
  • The Not-So-New School
  • The New School: Learning Analytics in Scholar
  • Visualizing Learning
  • New Learning: Because Now We Can, We Should

Summary of User Reviews

Discover the world of ubiquitous learning with this comprehensive course! Students rave about the expert instructors and engaging curriculum that explores the latest trends and technologies in learning. One key aspect that many users thought was good is the course's emphasis on practical applications of ubiquitous learning.

Pros from User Reviews

  • Engaging and knowledgeable instructors
  • Practical applications of ubiquitous learning emphasized
  • Comprehensive exploration of the latest trends and technologies in learning
  • Flexible learning options for busy students
  • Strong community support and resources

Cons from User Reviews

  • Some students found the course content too basic
  • Limited opportunities for hands-on practice
  • Course materials could be more organized
  • Some technical issues with the platform
  • Not suitable for learners with no prior experience in education technology
English
Available now
Approx. 14 hours to complete
Dr William Cope, Dr Mary Kalantzis
University of Illinois at Urbana-Champaign
Coursera

Instructor

Dr William Cope

  • 4.5 Raiting
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